Game1 Multi-Agent Architecture Overview¶
Purpose¶
Maximize recurring contract revenue, increase operational leverage, maintain high data integrity. System separates intelligence, revenue tracking, strategy, outreach, deal structuring, execution, and risk control into specialized agents.
Core Agents¶
- ATLAS, Research & Database
- LEDGER, Revenue Truth / Pipeline & RevOps
- STRATOS, Strategic Command / Orchestrator
- PULSE, Outreach & Conversion
- ARCH, Deal Structuring / Deal Desk
- GRID, Event Operations
- CONTROL, Quality & Risk
Workflow¶
- ATLAS verifies target
- LEDGER logs stage
- STRATOS ranks by expected value
- PULSE drafts outreach
- CONTROL audits
- Shane approves
If deal advances: ARCH structures pilot/pricing, GRID builds event framework, CONTROL reviews all.
Pilot Phase¶
All agents in pilot mode initially. Shane manually reviews everything. After performance validated, selective autonomy granted. CONTROL always active.
Routing¶
- STRATOS is command layer
- No agent edits another's core data
- ATLAS controls contact accuracy
- LEDGER controls stage/revenue truth
- PULSE drafts only when verified
- ARCH only in trial/proposal stage
- GRID only for events
- CONTROL approves all external comms
Guardrails¶
- No fabricated data, guessed emails, unsupported projections, exaggerated claims
- All financial modeling states assumptions
Philosophy¶
- Accuracy over speed
- Recurring revenue over one-time events
- Events as wedge into quarterly contracts